Indigenous Voices in Game Development
Featured Talks & Articles
“Indigenous Culture in Games” by Phoebe Watson
Phoebe Watson spoke on “Indigenous Culture in Games” at A MAZE. / Berlin 2021! https://www.youtube.com/watch?v=KhLt8u1bBFI&t=1s Phoebe Watson (AU) is a proud Yarrer Gunditj woman from the Maar Nation in South West Victoria. Phoebe graduated from RMIT in 2020 with...
Naphtali Faulkner on Zero To Play
Naphtali Faulkner was highlighted on Zero To Play! In this conversation, Tali brings to the surface his passion for game design and explains some of the thought that goes into the design and choices that the player makes in Umurangi Generation....
“Indigenous Values in a Virtual Space” with Amelia Winger-Bearskin
Amelia Winger-Bearskin was featured by TELUS Talks! Amelia Winger-Bearskin is an artist who innovates with artificial intelligence in ways that make a positive impact on our community and the environment. She is a Banks Family Preeminence Endowed Chair and Associate...
“Diverse Stories, Great Games: A Virtual Conversation with the Creators of Never Alone”
Upper One Games and E-Line Media joined together to develop Never Alone, the created the first video game made in collaboration with the Alaska Indigenous community. Alan Gershenfeld and Amy Fredeen shared the inclusive development process which saw nearly 40 Alaska...
Fireside Chat with Kishonna Gray, Maize Longboat, and Micaela Mantegna at RightsCon 2021
RightsCon 2021 hosted a Fireside Chat with Kishonna Gray and Maize Longboat in conversation with facilitator Micaela Mantegna about gaming cultures, communities, and collectives, and the landscape of human rights and video game technology....
“Designing Our Futures: The Skins Workshops and Next-Gen Indigenous Digital Media Makers”
Watch: "Designing Our Futures: the Skins Workshops and Next-Gen Indigenous Digital Media Makers" Kahentawaks Tiewishaw is a bear clan Kanien’kehá:ka visual artist from Kanehsatake. Her practice includes 3D modeling, illustration,...